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Glory of Heracles : ウィキペディア英語版 | Glory of Heracles
''Glory of Heracles'', known in Japan as , is a 2008 Japanese role-playing video game developed by Paon (a company founded by the Data East staff) and published by Nintendo in Japan on May 22, 2008 for the Nintendo DS. It is the sixth game of the ''Glory of Heracles'' series. It was revealed at Electronic Entertainment Expo 2009 that this game would be the first in the series to be released outside of Japan, which was later released in North America on January 18, 2010. ==Gameplay== ''Glory of Heracles'' incorporates a turn-based battle system. During battle, the player's party and the opponents are positioned on a five column, two row grid. The front row allows characters to perform powerful melee attacks, while the back row is for ranged attacks, which can be either bows or magic spells. The order of attack is generally determined by the Agility of each character, but the order can be changed with certain spells or effects. The main feature of the battle system is the ability to power up offensive spells and skills by completing a small puzzle by inputting commands on the touch screen. The player can learn new skills and magic by visiting temples or Prometheus statues, respectively. Equipment will also provide the player's party with more abilities. Ether is the source of magic in the game. Every spell adds or subtracts a set amount of Ether. There are five different elements of Ether in the game, known as Fire, Wind, Earth, Ice, and Dark. Any spell using Dark Ether will restore elemental ether, and vice versa. Ether restores after every turn of combat, and at the end of battles. If there is insufficient Ether for the spell, the difference is subtracted from the character's HP - this is referred to as Ether Reflux.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Glory of Heracles」の詳細全文を読む
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